Codex, Near codex, Non-codex marines

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Codex, Near codex, Non-codex marines

Post by Ordinance on Mon Jun 07, 2010 5:18 pm

Some people here these terms but dont know what they mean.

Codex are means are just that their rules come out of the SM codex and thier orgainization fluff wise is based of the Codex Astartes that good Mr. Guilliman penned after the Heresy. Examples of codex marines would be Imperial fists, Crimson Fists, Ultramarines....etc.

Near codex chapters are marines that follow the codex astartes somewhat, but usually have unique battle formations that other chapters do not use. Blood angels with their Death Company, and the Dark Angels with thier Ravenwing and Deathwing. Another chapter that could possibly be considered near codex is the White Scars for their abbundance of bike riding marines.

Non-Codex chapters are those that dont follow the codex astartes at all. Space wolves, Black Templars, and Grey Knights are the chief examples of these.

Now the crutch of the subject just how many codecies does 40k need. While it would be nice to have a codex for every chapter it would be impracticle to do. So we are left with only one Codex that would cover most chapters and a handful that would cover some of the other chapters.

_________________
40k-rules aren't meant to be any kind of physically correct anyway, else
there won't be such ridiculous rules for movement, cover saves, invul
saves, initiate attack order in close combat or whatever. They are a
mechanic, a set of rules to grant a nice and balanced way to toss around
little plastic and metal toy soldiers. Not more and not less.

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Re: Codex, Near codex, Non-codex marines

Post by Ordinance on Tue Jun 08, 2010 7:43 pm

So just who warrant a full codex and not just some simple list modification?

Of the first founding:

Ultramarines, Imperial fists, Iron Hands, and Salamanders can all be approximated by codex space marine. While their might be a good enough fan base to support a codex, but they do not have significant fluff support to get their own codex.

Now the Raven guard can be approximated by either codex blood angels or codex space marine. Some people might say but what about the death company, well they are simply explained as the genetic flaws created when Corax was using rapid cloning techniques to rebuild his legion after the Istavan massacre.

Whitescars because of the abundance of bikers if they were given their own codex would look something like the BAs codex but instead of assault marines in every position you would see bike marines.

Now out of the Successor chapters some of the ones that have background that could possibly warrant a codex of their own are:
Black Dragons
Aurora marines
Relictors
Iron Snakes
Mentor Legion

_________________
40k-rules aren't meant to be any kind of physically correct anyway, else
there won't be such ridiculous rules for movement, cover saves, invul
saves, initiate attack order in close combat or whatever. They are a
mechanic, a set of rules to grant a nice and balanced way to toss around
little plastic and metal toy soldiers. Not more and not less.

Ordinance
Moderator

Posts: 1255
Join date: 2009-07-13
Location: Somewhere in MS

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Re: Codex, Near codex, Non-codex marines

Post by Ordinance on Mon Jun 14, 2010 4:28 pm

Now I know alot of people are going to piss and moan about what I've been saying, but you all know its true.

The only reason Dark Angels deserve a new codex is because they have had one in the past. Thats it no other reason. A new codex would bring them in line with what? Codex SM. They could have just as easily made some special characters and added them to codex space marines so that you could have a dark angel flavored chapter.

_________________
40k-rules aren't meant to be any kind of physically correct anyway, else
there won't be such ridiculous rules for movement, cover saves, invul
saves, initiate attack order in close combat or whatever. They are a
mechanic, a set of rules to grant a nice and balanced way to toss around
little plastic and metal toy soldiers. Not more and not less.

Ordinance
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Posts: 1255
Join date: 2009-07-13
Location: Somewhere in MS

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Re: Codex, Near codex, Non-codex marines

Post by Stormlord on Mon Jun 14, 2010 4:53 pm

hells yeah

anytime we get more love for non-marines its a damn good thing

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Re: Codex, Near codex, Non-codex marines

Post by Prodigalson on Tue Jun 15, 2010 9:58 am

I play DA's and unless they are going to do something to make them as different as BA's and Space Wolves, they should simply fold them into the codex chapters.

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Re: Codex, Near codex, Non-codex marines

Post by Guest on Fri Jun 25, 2010 11:30 pm

I personally would love to see rules for iron wing. Its in the fluff and at this stage of the game compared to the IG it would not be that bad.

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Re: Codex, Near codex, Non-codex marines

Post by Salamander25 on Tue Jun 29, 2010 4:05 pm

I started Salamanders primarily because they had their own rules in the Armageddon Codex. I fully expected this trend to continue and be expounded upon. While the Salamanders ended up getting the majority of their rules back in 5th edition, and even a special character that made them ultra-OP, it is not enough for me. I would like to see them get their own codex back, and I think the army has plenty of fluff to support it.

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Re: Codex, Near codex, Non-codex marines

Post by Stormlord on Tue Jun 29, 2010 4:11 pm

OH NOES!!!

not another marine codex!!

i completely sympathize with your love of your army, i understand your love of your army fluff etc etc

but seriously, GW cant keep up with the armies it has now, what would adding more chapters do for the game?

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Re: Codex, Near codex, Non-codex marines

Post by Guest on Tue Jun 29, 2010 9:06 pm

I Think all of the armies could be combined into one big codex. I don't see one reason why this would not work.

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