yep, there it is, Stelek's BA Mech list...from hell

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yep, there it is, Stelek's BA Mech list...from hell

Post by Stormlord on Fri Apr 02, 2010 3:14 pm

http://www.yesthetruthhurts.com/2010/04/blood-angels-mech-ard-boyz-approved.html



Blood Angels Mech Ard Boyz (Approved)
By Stelek

Well everyone wants this damn list, so here, now go away. :p

Hopefully it's obvious how this is supposed to work, but I'll leave the tactics at the bottom just in case.

Stop failing me, internet--your BA mech lists are crap.

Yeah, you!

Mephiston, Lord of Cheeseballs. 250

Sternguard: Combi-Melta x3, Razorback, TL Heavy Flamer, HKM. 205
Sternguard: Combi-Melta x3, Razorback, TL Heavy Flamer, HKM. 205
Sternguard: Combi-Melta x3, Razorback, TL Heavy Flamer, HKM. 205

Assault Squad: Hand Flamer, Flamer, in Razorback, Las, TL plas, HKM. 180
Assault Squad: Hand Flamer, Flamer, in Razorback, Las, TL plas, HKM. 180
Assault Squad: Hand Flamer, Flamer, in Razorback, Las, TL plas, HKM. 180
Assault Squad: Hand Flamer, Flamer, in Razorback, Las, TL plas, HKM. 180

Baal, Flamestorm, HB, HKM, Dozer Blade: 160
Baal, Flamestorm, HB, HKM, Dozer Blade: 160
Baal, Flamestorm, HB, HKM, Dozer Blade: 160

Predator, TL Las, HB: 145.
Predator, TL Las, HB: 145.
Predator, TL Las, HB: 145.

Tactics: So, lots of duality spread across multiple units. Given everything is fast, you can zip around willy nilly fairly easily.

If you are not going first, outflank the Baals or don't scout them forward. =|

Just about everything has anti-tank somewhere, and anti-infantry to boot.

You'll note the mini-Immolators built within the list.

When going first, it works like this:

Scout the Baals forward, push the Razorbacks down the flanks (2 per side), and move the Sternguard up--moving flat out with the Sternguard is probably a good idea, don't forget to pop smoke. Your normal Preds should sit in back where they get clear LOS. Try and focus on enemy transports, so you can fry them with the Baals. If the Baals die, you have more mobile flamer action on the Sternguard.

Your assault squads have double flamer ation going on so they can drive enemies off objectives and hurt other basic troops--mostly a emergency backup, giving you 10 flamer units instead of the normal 3 or 5 people want to run. A pure Immolator spam list doesn't work because you don't get 2 meltaguns per squad. Infernus is close, but no cigar.

Pop what you can with your tanks, fry everything else (or heavy bolter it, as the case may be).

Oh and Mephiston? Mr. Mighty is there to scare the crap out of the other guy, and most likely die in a hail of meltafire. That's allright, that's what he's for. Fly up, say hello, make midfield a bad place to be with help from the Baals, and most important of all--spread the hell out around the edge of the battlefield with your Razorbacks and normal Preds. You are fast, you do NOT need to be within 12" of the fucking enemy!!

Don't forget to use the Choo Choo train as necessary to give your Rhino hulls a AV13 loco.

Enjoy.

Stormlord

Posts: 3484
Join date: 2009-06-16
Age: 34
Location: Jackson

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Re: yep, there it is, Stelek's BA Mech list...from hell

Post by Battle-Brother Cain on Fri Apr 02, 2010 4:31 pm

That is quite possibly the most soulless list Ive ever seen... Im sure it will hit like a hammer, but c'mon! Can he put any kinda of panache or flair into the list that actually makes it interesting... Holy Shit...

He should change the name of his site from "Yes the truth hurts" to "Why yes that is Spam in a Can"

Battle-Brother Cain
Fat Man in a Skinny Dress

Posts: 1163
Join date: 2009-06-15
Age: 38
Location: Radcliff, KY

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Re: yep, there it is, Stelek's BA Mech list...from hell

Post by CKO on Fri Apr 02, 2010 6:06 pm

Battle-Brother Cain wrote:"Why yes that is Spam in a Can"


Razz

CKO

Posts: 714
Join date: 2009-06-16
Age: 25

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